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"Eternal Masters" (249)

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Stupefying Touch
Stupefying Touch 1Blue (2)
Enchantment — Aura

Enchant creature

When Stupefying Touch enters the battlefield, draw a card.

Enchanted creature's activated abilities can't be activated.

Eternal Masters (Common)
Sulfuric Vortex
Sulfuric Vortex 1RedRed (3)
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Eternal Masters (Rare)
Swiftwater Cliffs
Swiftwater Cliffs (0)
Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

Tap: Add Blue or Red.

Eternal Masters (Common)
Swords to Plowshares
Swords to Plowshares White (1)
Instant

Exile target creature. Its controller gains life equal to its power.

Eternal Masters (Uncommon)
Sylvan Library
Sylvan Library 1Green (2)
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Eternal Masters (Rare)
Sylvan Might
Sylvan Might 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback 2GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Common)
Thornweald Archer
Thornweald Archer 1Green (2)
Creature — Elf Archer (2/1)

Reach, deathtouch

Eternal Masters (Common)
Thornwood Falls
Thornwood Falls (0)
Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

Tap: Add Green or Blue.

Eternal Masters (Common)
Thunderclap Wyvern
Thunderclap Wyvern 2WhiteBlue (4)
Creature — Drake (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Other creatures you control with flying get +1/+1.

Eternal Masters (Uncommon)
Ticking Gnomes
Ticking Gnomes 3 (3)
Artifact Creature — Gnome (3/3)

Echo 3 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice Ticking Gnomes: It deals 1 damage to any target.

Eternal Masters (Uncommon)
Tidal Wave
Tidal Wave 2Blue (3)
Instant

Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.

Eternal Masters (Common)
Timberwatch Elf
Timberwatch Elf 2Green (3)
Creature — Elf (1/2)

Tap: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Eternal Masters (Uncommon)
Tooth and Claw
Tooth and Claw 3Red (4)
Enchantment

Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

Eternal Masters (Uncommon)
Torrent of Souls
Torrent of Souls 4Black or Red (5)
Sorcery

Return up to one target creature card from your graveyard to the battlefield if Black was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if Red was spent to cast this spell. (Do both if BlackRed was spent.)

Eternal Masters (Uncommon)
Toxic Deluge
Toxic Deluge 2Black (3)
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

Eternal Masters (Rare)
Tragic Slip
Tragic Slip Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Eternal Masters (Common)
Tranquil Cove
Tranquil Cove (0)
Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

Tap: Add White or Blue.

Eternal Masters (Common)
Trygon Predator
Trygon Predator 1GreenBlue (3)
Creature — Beast (2/3)

Flying

Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Eternal Masters (Uncommon)
Twisted Abomination
Twisted Abomination 5Black (6)
Creature — Zombie Mutant (5/3)

Black: Regenerate Twisted Abomination. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Eternal Masters (Common)
Undying Rage
Undying Rage 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Eternal Masters (Common)
Unexpectedly Absent
Unexpectedly Absent Variable ColorlessWhiteWhite (2)
Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Eternal Masters (Rare)
Urborg Uprising
Urborg Uprising 4Black (5)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

Eternal Masters (Common)
Vampiric Tutor
Vampiric Tutor Black (1)
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Eternal Masters (Mythic Rare)
Victimize
Victimize 2Black (3)
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Eternal Masters (Uncommon)
Vindicate
Vindicate 1WhiteBlack (3)
Sorcery

Destroy target permanent.

Eternal Masters (Rare)
Visara the Dreadful
Visara the Dreadful 3BlackBlackBlack (6)
Legendary Creature — Gorgon (5/5)

Flying

Tap: Destroy target creature. It can't be regenerated.

Eternal Masters (Rare)
Void
Void 3BlackRed (5)
Sorcery

Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

Eternal Masters (Rare)
Wake of Vultures
Wake of Vultures 3Black (4)
Creature — Bird (3/1)

Flying

1Black, Sacrifice a creature: Regenerate Wake of Vultures.

Eternal Masters (Common)
Wakedancer
Wakedancer 2Black (3)
Creature — Human Shaman (2/2)

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Eternal Masters (Common)
Wall of Omens
Wall of Omens 1White (2)
Creature — Wall (0/4)

Defender

When Wall of Omens enters the battlefield, draw a card.

Eternal Masters (Uncommon)
War Priest of Thune
War Priest of Thune 1White (2)
Creature — Human Cleric (2/2)

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

Eternal Masters (Uncommon)
Warden of Evos Isle
Warden of Evos Isle 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Creature spells with flying you cast cost 1 less to cast.

Eternal Masters (Common)
Wasteland
Wasteland (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Wasteland: Destroy target nonbasic land.

Eternal Masters (Rare)
Wee Dragonauts
Wee Dragonauts 1BlueRed (3)
Creature — Faerie Wizard (1/3)

Flying

Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Eternal Masters (Uncommon)
Welkin Guide
Welkin Guide 4White (5)
Creature — Bird Cleric (2/2)

Flying

When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eternal Masters (Common)
Werebear
Werebear 1Green (2)
Creature — Human Bear Druid (1/1)

Tap: Add Green.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Eternal Masters (Common)
Whitemane Lion
Whitemane Lion 1White (2)
Creature — Cat (2/2)

Flash

When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Eternal Masters (Common)
Wildfire Emissary
Wildfire Emissary 3Red (4)
Creature — Efreet (2/4)

Protection from white

1Red: Wildfire Emissary gets +1/+0 until end of turn.

Eternal Masters (Common)
Wind-Scarred Crag
Wind-Scarred Crag (0)
Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

Tap: Add Red or White.

Eternal Masters (Common)
Winter Orb
Winter Orb 2 (2)
Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

Eternal Masters (Rare)
Wirewood Symbiote
Wirewood Symbiote Green (1)
Creature — Insect (1/1)

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

Eternal Masters (Uncommon)
Wonder
Wonder 3Blue (4)
Creature — Incarnation (2/2)

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Eternal Masters (Uncommon)
Worldgorger Dragon
Worldgorger Dragon 3RedRedRed (6)
Creature — Nightmare Dragon (7/7)

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Eternal Masters (Mythic Rare)
Worn Powerstone
Worn Powerstone 3 (3)
Artifact

Worn Powerstone enters the battlefield tapped.

Tap: Add ColorlessColorless.

Eternal Masters (Uncommon)
Wrath of God
Wrath of God 2WhiteWhite (4)
Sorcery

Destroy all creatures. They can't be regenerated.

Eternal Masters (Rare)
Xantid Swarm
Xantid Swarm Green (1)
Creature — Insect (0/1)

Flying

Whenever Xantid Swarm attacks, defending player can't cast spells this turn.

Eternal Masters (Rare)
Yavimaya Enchantress
Yavimaya Enchantress 2Green (3)
Creature — Human Druid (2/2)

Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.

Eternal Masters (Common)
Young Pyromancer
Young Pyromancer 1Red (2)
Creature — Human Shaman (2/1)

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Eternal Masters (Uncommon)
Zealous Persecution
Zealous Persecution WhiteBlack (2)
Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

Eternal Masters (Uncommon)
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